This is kinda strange thing, or I just forget something.
I spawn object B from object A. And I make object A parent of object B right after its Instantiation.
- Now the problem is, when I try to access object B via OnMouseEnter (yes object has collider) and lets say I print its name when I mouse hover over object B, it prints the name of object A. Why?
- It breaks entire mechanics because I need to highlight object B when I mouse over it, I need to show GUI when I click on it etc. But this is really strange bug
void OnMouseEnter()
{
print(this.gameObject.name);
}
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