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Emit ParticleSystem from given Position

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Hi I have gameobject. It has attached particle System. I want to do lets say it will spawn its particles on given position. Lets say I get the reference to that particle system by: ParticleSystem Psystem = gameObject.GetComponent(); I already have Vecotr2 or 3 position where I wanna spawn it, just need to know how to move it there or spawn those particles on that position. Lets say that position is: private Vector2/3 position;

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