Hi I have gameobject. It has attached particle System.
I want to do lets say it will spawn its particles on given position.
Lets say I get the reference to that particle system by:
ParticleSystem Psystem = gameObject.GetComponent();
I already have Vecotr2 or 3 position where I wanna spawn it, just need to know how to move it there or spawn those particles on that position.
Lets say that position is:
private Vector2/3 position;
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