My scripts compile at least 40+ seconds when I make some changes. Which is ridiculous.
Do you have any idea what may cause it?
- Both Unity and Project are on same **SSD drive**
- Using only C#
- Have less than **5000 lines of code**, which is nothing
- Have **i5 (3.4GHz)** and **12GB RAM**, so speed should be really fast
- Tried deleting Library and Temp folder from project so it reimports stuff, didn`t help
- Don`t have McAfee, so it`s scanning cannot slow it down
Please, any idea would be really, really appreciated.
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