I have around 2000 objects in scene.
Each 500 is parented under one parent, so 4 parents and 500 objects in hierarchy.
*(I`m not talking about play mode)*
In editor scene, when i select with mouse one of those objects, (I click on it) Unity lags for about 5+ seconds from that selection, even more. I know it has to calculate where you clicked, but such a lag with only 2000 objects??
I have i7-6700k, which is beast, so I`m kinda shocked selecting objects from scene takes soo long.
is there any info why is it so slow? Or it is completely normal?
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